
Return of the Living Dead Part II
1988 · MovieThe same military canisters from the first film turn up in a suburb, the same gas escapes, and the dead start moving again.
Foam latex. Animatronics. In-camera blood rigs. The techniques behind curated practical FX in horror are half the story. These films are on this list because the craft holds up, sometimes better than anything a render farm could produce. Watch the making-ofs. You'll never see these the same way.

The same military canisters from the first film turn up in a suburb, the same gas escapes, and the dead start moving again.

Angela Baker barely speaks when she arrives at Camp Arawak with her cousin. Then campers start dying and the investigation circles back to the new arrivals.

Billy Warlock is popular, wealthy, and increasingly uneasy about the life he's been living. The more he looks, the more wrong things get.
A stylish Italian slasher with gorgeous set pieces, giallo flair, and some of the most creative kills of the ’80s.

Suzy Bannion arrives at a prestigious German dance academy during a violent storm. The instructors are strange, a student has just fled in terror, and the school's real curriculum has nothing to do with ballet.

The Crypt Keeper hosts weekly horror pulled from the EC Comics catalog, complete with outstanding practical effects and a very mean sense of humor.
A mean, beautifully photographed camp slasher with unforgettable practical work.

Five friends find an old tape recording in a remote Tennessee cabin and play it. Whatever it wakes up in the woods doesn't stop until it's gone through everyone inside.

Chris MacNeil's twelve-year-old daughter has been changing in ways no doctor can explain and when medicine runs out of answers, two priests are brought in. What they find tests everything they believe about what's possible.

Seth Brundle has built a working teleporter and decides to test it on himself. The machine doesn't account for a passenger.

Seth Brundle's son was born already changing, raised inside a Bartok Industries lab that has very specific plans for what he's becoming.
An unapologetic VHS-era slasher packed with inventive practical effects and entertaining kills.

Two workers accidentally release a gas at a medical warehouse. By nightfall the cemetery next door has a problem.

Five friends on a road trip through rural Texas stop at a farmhouse that seems abandoned. It isn't.

A radio DJ accidentally broadcasts audio evidence of a murder on live air. The Sawyer family now knows who has it.

A research team in Antarctica takes in a stray dog from a neighboring camp. What comes out of that dog is a very different problem.

A boy on holiday with his grandmother stumbles into a hotel conference room full of witches and overhears exactly the wrong thing.

A group of stranded travelers finds shelter at Slausen's Lost Oasis, a rundown roadside wax museum. The mannequins there move on their own, and the man who runs the place has telekinetic powers he's not using kindly.

Four directors, four very different approaches to the same source material. At least two of the segments are legitimately great.

Nolan inherits a building once used as a children's entertainment venue and is forced to survive the night with its mechanical residents.
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